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StackCatto: Stuff on Cats Simulator

StackCatto is a 2D physics-based tower stacking game featuring the cutest cats around! Place as many knick-knacks and household items onto your cat as you possibly can! How high can you stack your items? How will your cat feel about this?

Try it out here at stackcattogame.com

Available on Google Play and the App Store!


Game Design and Programming - Kevan Yip

Game Art and Graphic Design - Sadie Yoon

Music - Scott Thompson and Kevin Macleod

Created with Unity3D

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Touch controls, and game logic for StackCatto were prototyped and iterated on extensively during development. Placement of UI elements was a direct result of observation and user feedback. The final player experience is one that is intuitive and something that players are able to just pick up and play.

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All contents of StackCatto's in-game shop are all parsed from data tables and built to display according to artist design specifications. Data for the shop included asset references, purchase contents, price, currency type, etc.

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Each of the cats that are un-lockable are also built using the same data structure.

 

Development Screenshots

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A large chunk of development time went towards refining the core game-loop. Once a basic fundamental core was built, each new iteration had been built after a round of tester feedback.

 

VanCAF 2017

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StackCatto was prominently demoed at the Vancouver Comic Arts Festival: Comics VS Games event. The general public was able to play an early demo of the game.

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